简介:Background:Accelerometershavebeensuggestedtoprovideadditionalinformationduringthe6-minwalktestwhichmaybeusefulinevaluatingchangesinfunctionalexercisecapacity.TheaimofthestudywastoidentifywhethertheadditionalinformationmeasuredbytheMyWellnessKey~(TM)(MWK)accelerometerduringatreadmill6-minwalktest(t-6MWT)wasrelatedtocurrentlyusedoutcomemeasures.Methods:Fifteenparticipants(9males,6females)performedaself-pacedt-6MWT.RespiratorygasanalysisandwalkingdistanceweremeasuredwhilstwearingtheMWK.Results:Asignificantcorrelationwasestablishedbetweenactivitycountsand6-minwalkdistance(6MWD)(r=-0.847,p<0.001)yetnot6-minwalkwork(6MWW)(r=-0.337,p=0.220).EnergyexpenditureestimatedbytheMWKwasstronglycorrelatedto6MWW(r=0.938,p<0.001)butnot6MWD(r=0.477,p=0.072).TheMWKsignificantlyunderestimatedenergyexpenditure(36.73,CI=33.9-39.7kcal)comparedtogasanalysis(54.35,CI=46.2-61.4kcal)demonstratingpooragreementbetweenthetwoanalyses(Bias=-17.61kcal,Limitsofagreement=-37.4,t2.2kcal).Measurementoftimespentundertakinglight,moderate,andvigorousphysicalactivitywasnotsignificantlydifferent(p>0.05)betweentheMWKandgasanalysis.Conclusion:EstimatedenergyexpenditureprovidedbytheMWKwasstronglycorrelatedto6MWW;however,MWKunderestimatedenergyexpenditureasmeasuredbygasanalysis.TheMWKmayprovideoutcomedatathatsupplementthosecurrentlyprovidedbythe6MWDforfunctionalcapacityassessmentduringthet-6MWT.
简介:TherecentpublicationbyChekroudetal.inLancetPsychiatryfocusesontherelationshipbetweenphysicalexerciseandmentalhealth.Mentalhealthisdefinedasoptimalpersonalfunctioning"resultinginproductiveactivities,fulfillingrelationshipswithotherpeople,andtheabilitytoadapttochangeandtocopewithadversity".(p.4)Recently,mentalhealthhasnolongerbeendescribedasadichotomousstatebutasacontinuum,withpersonalmentalstatesrangingfromhighlyfunctionaltomentallyill.
简介:脑袋发热么?不止是因为、天热,也许是因为大脑退化的缘故。把大脑想象咸CPU,用久了就有可能短路,造成记忆空白,也就是所谓的痴呆。不要以为痴呆只与年龄有关,它和生活方式息息相关,而且有着越来越年轻化的趋势。这个假设得到了医学的验证。核磁共振扫描显示,随着现代人越来越“聪明”地倚靠发明,过度依赖电脑、手机而不是人脑,大脑中的密度已有下降趋势,同时负责思考和想象的部位活跃程度也呈现出退化。耸人听闻么?原本不应该是这样的。科技越发达,理应更健康。的确如此,科技提供了诸多可能,包括更多运动和游戏可能,这些都为大脑所喜,前提是作为主体,人脑需时时身体力行。